Ubisoft Barcelona is looking for a Gameplay Animator to join the team working on Rainbow Six Siege.
You will be working alongside the animation team to create believable high-quality character animations. You will be working closely with the other animators in the studio as well the Animation Director.
What you´ll do
* Create high quality character and equipment animations.
* Interact with the other departments to know the game engine possibilities in order to get the best animations possible while respecting the technical restraints.
* Collaborate with the other disciplines to achieve the best balance between animation fidelity and gameplay needs.
* Ability to adapt to new technologies.
* Work with both keyframe and motion capture data.
* Verify the quality of the animations integrated into the game by playing it regularly.
Qualifications
What you´ll bring
* Great skill in animating the human figure to create realistic character animations.
* Experience with animation trees and state machines.
* Good knowledge of Autodesk Motionbuilder preferred, knowledge of 3DS Max, Maya and similar packages useful.
* Ability to work flexibly, accept and give feedback and adapt to change.
* Able to collaborate well with the other members of the animation team and other team members.
* Autonomous, organization skills and proactive attitude.
* Experience on character action focused games preferred with at least one shipped title.
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