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Texture and shading artist (3d animation series) all levels f / m

Santa Cruz de Tenerife
Atlantis
Artista
Publicada el 18 mayo
Descripción

ATLANTIS ANIMATION is an animation studio based in the heavenly Canary Island of Tenerife. A combination of creative talent and technology definitely distinguishes us as a different studio to produce high quality animated series and feature films. We produced the sensational series Tara Duncan and Miraculous Ladybug season 5, both broadcasted on Disney Channel and Disney +.

We are now getting ready for an absolutely new captivating project, the series 'Messi and the Giants', produced by Sony Music Vision, Sony Pictures Television Kids and Leo Messi Management, and broadcasted by Disney. An epic saga where a young boy named Leo is transported from his home in Argentina into a fantastical alternate universe.

If you love animation challenges and unexpected adventures, and if you feel you have that special inner magic spark, we want to hear from you!

We are looking for a skilled Texture and Shading Artist to join our team for an exciting 3D animated series. You will be responsible for creating high-quality textures and materials that bring characters, props, and environments to life. Working closely with the modeling, lighting, and rendering teams, you will ensure that all assets align with the artistic vision and technical requirements of the production.

Responsibilities :

Create and apply high-quality textures, materials, and shaders for characters, props, and environments.

Develop procedural and hand-painted textures, ensuring consistency with the artistic direction.

Optimize textures and shaders for efficiency in production and rendering.

Collaborate with modeling and lighting teams to ensure seamless asset integration.

Troubleshoot and resolve technical issues related to texturing and shading.

Maintain an organized workflow and optimize texture files for production.

Profile required

Requirements :

Experience in texturing and shading for 3D animation films or series.

Software Skills : Proficiency in Substance Painter, Photoshop, Maya, Arnold.

Strong Understanding of : UV mapping, PBR workflows, procedural texturing, and material creation.

Ability to adapt to different artistic styles and maintain visual consistency.

Strong problem-solving skills and attention to detail.

Ability to work in a collaborative, fast-paced production environment.

Work authorization in Spain or EU citizenship is required.

* The position is on-site in Tenerife (Canary islands).

Nice to Have :

* Experience in Look Development.

If you are passionate about creating stunning textures and want to be part of an exciting animated project, we’d love to hear from you!

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Inicio > Empleo > Empleo Cultura > Empleo Artista > Empleo Artista en Santa Cruz de Tenerife > Texture and Shading Artist (3D Animation Series) all levels F / M

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