Requirements:
* 3 years of demonstrable experience in development with Unreal Engine 5.
* Proficiency in C++ and Blueprints.
* Advanced knowledge of Gameplay Ability System (GAS) and Common UI.
* Experience configuring character animation and locomotion systems.
* Ability to develop tools and scripts in Unreal Engine.
* Familiarity with version control systems such as Git and Perforce.
* Ability to work in a team, communicate effectively and collaborate in a multidisciplinary environment.
* Knowledge in porting is an asset.
Responsibilities:
* Develop base systems and core architecture in Unreal Engine using C++ and Blueprints.
* Implement advanced game mechanics and complex gameplay systems.
* Configure character locomotion systems and animations, ensuring a smooth and realistic experience.
* Integrate the Gameplay Ability System (GAS) and Common UI into the project.
* Create tools and scripts for the editor to optimize workflows for artists and designers.
* Collaborate closely with cross-functional teams to deliver high quality gameplay features.
* Participate in improving cross-departmental pipelines, ensuring efficient and collaborative processes.
What we offer:
* Permanent contract.
* Salary according to your skills.
* Face-to-face work in Valladolid.
* Opportunity for professional growth and continuous learning.
* A dynamic and creative work environment.
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