Scopely is looking for a Technical Artist Manager to serve on and elevate our new casual game, Monopoly GO! team in Seville on a hybrid basis.
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
The Monopoly GO! team is one of our key franchises and has just become one of Scopely's largest games. The teams sit globally, with the bulk of their members located throughout Spain and the US.
What You Will Do
The Technical Art Manager will lead a team to produce work at the highest level of quality and difficulty and work closely with the team to advance that team forward both individually and structurally.
* Managing a team of Technical Artists
* Defining content aspirations for the team
* Improving and evolving production and organization structures
* Identifying and/or selecting tools and technologies to enhance the content creation process
* Collaborate with other technical and aesthetic experts within the company to define clear goals for the toolset, pipeline, and construction processes
* Collaborates with the art team on establishing shared Art best practices
* Participates in setting strategic vision for content
* Works with the other content producers to ensure proper game performance and optimizations
* Identifies and tests external 3rd party tools that would help maintain our leading edge in content constructions and visuals
* Identifies and executes on the most difficult content creation problems for the project
* Identifies and executes solutions to Pipeline and technology deficiencies within the team
* Research future solutions or cutting-edge content technologies
* Reviews pipelines and content creation process to identify best practices
What We're Looking For
* 6 or more years experience in large game studios
* 2 or more years of team management experience
* Minimum 2-year 2D / 3D art degree, architecture degree, or equivalent with excellent critique and vocabulary skills. BFA or equivalent preferred
* Strong technical proficiency in understanding proprietary tools and technology
* Excellent communication, interpersonal, and organizational skills
* Must be familiar with the majority of modern 3D software packages (Maya, Substance, zBrush etc.)
* Strong understanding of the game development process
* Strong understanding of methods of optimizing game art assets for game engines and optimizing pipelines and processes
* Strong understanding of C# / Scripting Languages or similar systems required
* A Strong understanding of modern 3D engines and the technology behind them
* Solid experience and understanding of art / animation pipelines on modern game consoles
* Up to date knowledge of current art techniques and development processes
* Ability to work well under pressure and with deadlines
* Diligence with individual and team tasks, schedule and adherence to budget limitations
* Strong interest in computer or video games
* Positive attitude and a desire to bring new ideas to the team
At Scopely, we believe in creating a supportive work environment where everyone is treated with respect and inclusivity. We welcome individuals from all backgrounds and are committed to providing equal employment opportunities regardless of age, race, ethnicity, gender, sexual orientation, religion, disability, or any other protected status.
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