With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Senior Technical Artist to join the team and help us in crafting the high calibre games our fans have come to expect.
Responsibilities
* Provide technical follow-up to the art team in regards to performance and guidelines.
* Design and develop new art pipeline tools with a strong focus on usability and efficiency, enforcing established code standards and fostering a culture of best practices within the team.
* Analyze the creative process to identify and implement opportunities for tool enhancements and workflow optimization.
* Initiate and follow up on research and development as well as the technical pipeline development.
* Create and maintain technical art documentation to support tools, workflows, and processes.
* Act as interlocutor between the art and the programming team.
* Provide mentorship to junior and intermediate team members, fostering their growth and professional development.
Requirements
* Extensive experience (5+ years) in high-level coding languages (Python, C#, etc.)
* Strong understanding of code architecture to develop maintainable tools, streamline workflows, and enhance pipeline efficiency.
* A solid understanding of a digital art content creation pipeline (high and low-poly modelling, unwrapping, baking, texturing, level building).
* Team oriented and a strong desire for collaborative participation in a team-based pipeline across different geographic locations.
Nice to Have
* Experience with Maya, Houdini, Substance Designer and Painter.
* Knowledgeable on the latest advances in (procedural) content creation.
* Grasp of mathematics, including trigonometry and linear algebra, with the ability to apply them effectively.
* Experience in shader development, including HLSL, and a solid understanding of the Physically Based Rendering (PBR) pipeline.
* At least 1 shipped project as a Technical Artist.
What we offer
* An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel.
* An open, collaborative environment where ideas are welcome and encouraged.
* A managerial team consisting of highly experienced game developers at the top of their fields.
* Sharing hobbies and passions with likeminded colleagues.
* Inclusive environment with many activities organized by the studios or the employees.
* Commitment to making the best game possible for the fans, including listening to community feedback.
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